Build Flash Belt WIP 5/23 (Patreon)
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Added the Hazard Trigger annnnnnnnnnnd cap twisting. To keep the cap twisting somewhat managable I've made it layered on top of the current bottle image. This way caps for similarly colored bottles can be reused and it doesn't goof other versions of the bottles elsewhere in the flash.
Still need to work on the henshin animation for Hazard. Want to add the black plates hitting Build.
Removing a trigger is available without it powering everything down. The power down button for the driver will remove everything and make the noises of their removal rather than just clearing everything.
Also tossed in HawkGatling.
Really want this to be like an equivalent of a CSM release versus the older one. Adding everything I can to make it the best version of the flash it can be.