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Hey everyone! 🥰 In my last post, I mentioned that I was working on improving the character visuals because the method I was using still pro

Hey everyone! 🥰

In my last post, I mentioned that I was working on improving the character visuals because the method I was using still produced a lot of inconsistencies. I often had to generate 10 images just to get 1 or 2 with acceptable consistency. This issue was even more noticeable with the male characters, especially the MC.

Now, I want to share the results of these improvements, starting with the most important character: Ana.

On the left, you’ll see four random images generated with the old method. On the right, four random images using the new method. If you don’t have a sharp eye, you might not even notice the differences since the changes are minimal. But now, her facial features are much more consistent, as well as her hair color and style.

Oh, and since character outfits will always change, I didn’t include her iconic outfit this time.Observations: The art style has not changed, and the images in the post have not been edited.

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Comments

perVpro

Definitely do not have sharp eye. 😅 I only notice her lips are different.

DTZ Games

🤣🤣 The lips were one of the things that changed. Now she has these beautiful lips consistently (before, she only had them in some artworks)

Jay Speelman

Looks more defined all over ...which is a good thing 😁

DTZ Games

I agree with you. I'm very happy about the results

Arthur Storm

She looks really nice alot more defined and detailed if you know what I mean and it makes her melons look even better haha are you happy with the results?

DTZ Games

🤣🤣 I totally agree. But yeah, I'm pretty happy with the results. Now she looks prettier than before, and it's easier to work on her

RagnaRock

For me, they are all beautiful