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  • Endless-Driver-Tutorial - EP10.zip

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In this episode I'll show you how to add a UI which shows the distance traveled by the player which is used as the main score component. We'll cover how to get the canvas UI to rescale and fit with various resolutions and how to format the texts correctly. We'll also do some optimizations for canvases to make sure that things runs as fast as possible.

Download the the source code for the Unity project below ๐Ÿ‘‡

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๐Ÿ“ UI Show distance traveled - How to make a Endless Driving Game in Unity Tutorial EP10

Download complete Unity project ๐Ÿ‘‰ xxx ๐Ÿ“ Support us on *Patreon* and help us make more videos like this one โฉ https://www.patreon.com/prettyflygames In this episode I'll show you how to add a UI which shows the distance traveled by the player which is used as the main score component. We'll cover how to get the canvas UI to rescale and fit with various resolutions and how to format the texts correctly. We'll also do some optimizations for canvases to make sure that things runs as fast as possible. *Join Our Community!* ๐Ÿ’ฌ Discord https://discord.gg/AyYtKXT ๐Ÿ”Twitter https://twitter.com/prettyflydev The technique in this tutorial is used in Pixel Driver which you can play on ๐Ÿ–ฅ Steam โ–บ https://store.steampowered.com/app/2374040/Pixel_Driver/ ๐Ÿ“บ Nintendo Switch โ–บ https://www.nintendo.com/us/store/products/pixel-driver-switch/ ๐Ÿš— PlayStation โ–บ https://store.playstation.com/en-us/concept/10008321 ๐ŸŽฎXbox โ–บ https://www.xbox.com/en-US/games/store/pixel-driver/9PLCDSVRG3Z9 Music "Backbay Lounge" , "Newer Wave" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Chapters: 00:00 What we'll cover in this tutorial 00:10 Upgrade to Unity 6 02:12 Cinemachine 3 04:57 ๐Ÿ’—Patreon supporters 05:12 Next episode #PrettyFlyGames #LearnUnity #UnityTutorials #gamedev

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