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In this episode we'll go through how to spawn food for the players, collision detection so players can eat the food and also give players the ability to eat each other so they can grow. Game over UI will be added with the ability to respawn again.

Download the the source code for the Unity project below 👇

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Tutorial: Agar.io clone in Unity + Photon Fusion online multiplayer EP3 - Spawn food & Eat & Grow

Download complete Unity project 👉https://www.patreon.com/posts/tutorial-agar-io-84570968 📍 Support us on *Patreon* and help us make more videos like this one ⏩ https://www.patreon.com/prettyflygames In this episode we'll go through how to spawn food for the players using network objects with synced position. We'll also do collision detection so players can eat the food and also give players the ability to eat each other so they can grow. Game over UI will be added with the ability to respawn again. Download Photon Fusion SDK https://doc.photonengine.com/en-us/fusion/current/getting-started/sdk-download 💥 Join Our Community! 💥 💬 Discord https://discord.gg/AyYtKXT 🐔Twitter https://twitter.com/prettyflydev Music "Jazz Brunch", "Frost Waltz" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ What is Agar.io? Agar.io is a massively multiplayer online action game where you control a circular cells in a map representing a Petri dish. The goal is to gain as much mass as possible by eating agar and cells smaller than the player's cell while avoiding larger ones which can eat the player's cells. Chapters: 00:00 Intro 00:26 Add food as network object 02:34 Spawn food 06:36 Collision detection & eating food, other players 16:34 Game over screen & respawn 19:31 💗 Patreon supporters #PrettyFlyGames #LearnUnity #UnityTutorials #gamedev #PhotonFusion

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