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In this episode we'll add bots which will navigate through our levels with pathfinding using Nav mesh in a networked game. The code will be based on the players movement code so they AI will not cheat and we'll show you how to use nav meshes only without the need of using Navmesh agents which overrides how your bots will move etc.

Download the the source code for the Unity project below πŸ‘‡

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Tutorial: Online multiplayer πŸ”« FPS Unity & Photon Fusion EP12 (bots & pathfinding with navmesh) πŸ€–

Download complete Unity project πŸ‘‰ https://www.patreon.com/posts/tutorial-online-92147833 πŸ“ Support us on *Patreon* and help us make more videos like this one ⏩ https://www.patreon.com/prettyflygames In this episode we'll add bots which will navigate through our levels with pathfinding using Nav mesh in a networked game. The code will be based on the players movement code so they AI will not cheat and we'll show you how to use nav meshes only without the need of using Navmesh agents which overrides how your bots will move etc. πŸ’₯ Join Our Community! πŸ’₯ πŸ’¬ Discord https://discord.gg/AyYtKXT πŸ”Twitter https://twitter.com/prettyflydev Music "Jazz Brunch" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Chapters: 00:00 What we'll cover 00:33 Spawning bots 11:11 Fix character controller 13:43 Setup navmesh 18:29 Pathfinding 37:24 AI weapons 44:47 Bot appearance 48:10 πŸ’—Patreon supporters #PrettyFlyGames #LearnUnity #UnityTutorials #gamedev

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