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Poll

What's next?

  • Why not? 41
  • I want a map from Hitman as soon as possible. 8
  • 2025-09-25
  • —2025-10-30
  • 49 votes
{'title': "What's next?", 'choices': [{'text': 'Why not?', 'votes': 41}, {'text': 'I want a map from Hitman as soon as possible.', 'votes': 8}], 'closes_at': datetime.datetime(2025, 10, 30, 20, 59, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2025, 9, 25, 9, 18, 59, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 49}

Content

Hi. I've had the idea of ​​porting the starting house from Devil's Hunt for a long time now (probably over two years).
But back when the game came out, I didn't have the means to get a full version of the level from UE4 games, and I didn't want to have to assemble a map "by eye" and search for models.
Now, however, I have every opportunity to port this location.
https://youtu.be/XbLKZ7jPj_g

I'd like to know if it's worth continuing to make the Hitman map in October or putting off this difficult task once again and porting this house (it says it's Miami 👀)

I want to note: I am not giving up on the map from Hitman (until the engine limits send me away)

Comments

Folseh's Workshop

oooo, very fancy living place. Also taking a break from the hitman may be good for ya

Toni Scampers

I'd say more houses are always a plus

Quirin

I'll never get tired of house maps for SFM. Always nice to see the little details.

TruthSerum

More houses are always nice. At least ones that let us decorate the interiors in SFM. Doors included. Because not being able to open doors in SFM is a bit of a drag.