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Hi. It's strange that no one has reported the problem to me for almost a whole month. I messed up a bit with the sfm map, I specially made a separate version so that there would be different water, and I still specified the water from garry's mod. As a solution, replace this file with the path \SourceFilmmaker\game\h3_island\materials\nature\

The water needs to be fixed. This applies only to Source Filmmaker.

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TruthSerum

I'm confused. Are we making that folder path (it didn't exist for me) and putting this VMT in it?

mark2580

The full path is something like g:\Steam\SteamApps\common\SourceFilmmaker\game\h3_island\materials\nature\ h3_island is the name of the folder where all the map content is (if installed via cmd). If you just mindlessly dumped everything into usermod, then just look for the usermod/nuture/ folder, for example... or use File Explorer to find a file with a similar name.

moonwulf

Most people might not have reported it due to the map being very memory intensive for SFM users as you've also mentioned since loading the map alone gets you near that 3GB cap so it's hard to do much on the map without worrying about it crashing. I use the memory booster so I don't really have to worry about that cap anymore (but big maps like that can still cause some issues) but personally I mainly stick to your smaller partle versions of this map since you really don't need to show off that much of a map depending on how you're rendering these. I can give it a try to see how it runs though