Penthouse [RON] Gmod | SFM [$5+] (Patreon)
Content
Hi.
I finally finished this map... well, I had to leave the service rooms empty, and close some of them completely. Health issues are taking their toll... But the base of the map is ready. You've already seen the central lobby. Now all four apartments are ready, along with a small balcony overlooking the city from the cs:go map. (The original city was terrible, so I decided to replace it.)
The lighting turned out a little weird, I admit, but I was really tired of compiling the map dozens of times a day to find the perfect values, especially when most of the walls are bright white.
I spent the most nerves on various corner rooms and walls; this is a sensitive issue for a mapmaker, where everything needs to be done strictly according to the grid. I also wanted to “tidy up” the resources: many of the models they use are not original and were simply taken from the UE marketplace, which means they’ve already been used in my other ports. I planned to recompile all these models with new paths at the end of the development, but the problem described above prevented me from doing so. I hope this won’t significantly affect the operation of the previous maps. I also tried to reduce the project’s weight a bit by compressing many textures from 2048 to 1024, but I still had to keep many of them at a higher resolution so that the models would look presentable.
The map should work without any issues in Gmod and SFM. I’ve put together a new installer that should handle all the tasks for you, even editing GameInfo.txt in Source Filmmaker. All you’ll need to do is launch the game and use it. Please leave comments if you encounter any problems with it. It was written by AI based on AutoHotkey. Just in case, I’ve left the old cmd file.
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