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Hi everyone. Here is a small but cute and detailed map from gta v. This is floyd's apartment. The same temporary apartment that Trevor lived in while he was looking for Michael.

For sfm users: there is a small mirror in the bathroom, if you want to turn it off, type ent_fire bathroom_mirror toggle in the console. For those who still do not know, the mirror is not friendly with the AO. Disable it if you want to avoid artifacts.

I couldn't think of anything better how to make a separate box with sky_camera again, which enlarges everything 16 times. You will find this place under the map)

12.08.21 - Added maps without main light sources, it turned out very lousy for me. For fans, place the lights manually...

Files

Floyd's apartment [SFM | Gmod]

download = https://www.patreon.com/posts/54743913

Comments

Arctic0ne

One thing i'd like to ask, if it's nto too much trouble, but will there be a lights off version of this apartment like how you did with the police station? If there won't be, i'll understand

mark2580

👀but without light it is dark... without light it is impossible to generate reflections... all chrome objects will become black... and without light it is dark and scary 🙀

Arctic0ne

That's okay if it's not feasible, i only thought of that because i kinda like the Motel Room's toggleable lights (even if togleable lights aren't worth doing). Thanks for the quick response! (reposted because something broke in my end, sorry about that)

mark2580

I could make a map without light, but separate. It will most likely break if I do switchable lighting.

Arctic0ne

Sounds good, sorry to be requesting some extra burden to you, but i just really planned to make use of that fireplace for a few nightly scenes 😊

TheotherNoun

If it's for SFM there are tools that can delete the lighting from maps.

mark2580

They're probably only removing light sources? In Source, all lighting is "baked".

Arctic0ne

@TheotherNoun I use gmod, does it still work for it?

mark2580

Wow, there are still gmod users.

Arctic0ne

7000 hours and still going strong, s&box wasn't of my expertise, despite it being on source 2

TheotherNoun

Mark, you're correct. The tool just removes light sources then re-compiles the map. There is no toggle you just result in an all-black map.

CLAUDIO

can you also tell me the names of these files, how to look for them?

mark2580

x64h.rpf\levels\gta5\interiors\v_int_61.rpf\v_61_shell_walls.ydr