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Hi guys! How are you all doing? Here at Good Luke Studios, we’re going full speed ahead! 🚀This week we achieved very solid progress, and here are the updates for you:

🎨 Art

We’ve finished optimizing the map and started working on the overall lighting 💡This is the first lighting pass — it’s not the final version yet, but it already shows that the map is now optimized and fully ready to be used in-game.

We’re almost done with the three new characters 😏Very soon, we’ll be sharing their character sheets with you.

We further optimized the city square and started preparing it to receive scenes and events.This location will play an important role moving forward.

The map now has a base version with the times of day.

💻 Code & Programming

This week, our programming efforts focused on supporting the new art and map updates, ensuring everything runs smoothly and remains lightweight and responsive.

With the map now optimized, we’re preparing the codebase to scale content production, allowing us to add new scenes, characters, and systems more efficiently ⚙️

✨ What’s New?

🧭 A Smarter, More Dynamic Interface

The game’s interface has been redesigned to be more flexible and responsive to the story.

What this means for you:The HUD now adapts better to what’s happening in the game, creating a smoother and more immersive experience — starting right from the first intro mission.

📖 A Stronger, More Cinematic Story Introduction

Part of the opening story has been fully upgraded to the new narrative system.

What this means for you:Key moments now hit harder, with improved pacing, better scene flow, and slower, more cinematic transitions that make important scenes feel special.

🎞️ Smoother, Sexier Visual Transitions

Visual effects like fades and dissolves were refined and standardized.

What this means for you:Scenes feel more polished, more fluid, and more professional — everything just flows better on screen.

🗂️ A Story Built to Grow Big

The story structure has been rebuilt to support a large, branching narrative.

What this means for you:More content, more paths, more characters — added faster and more reliably as development continues.

🎬 Cleaner, More Powerful Cinematics

All cinematics are now better organized and future-ready.

What this means for you:Nothing was lost, everything was improved — and future scenes will be easier to expand, upgrade, and polish.

💾 Rock-Solid Save System

A major stability issue with saves was fixed.

What this means for you:More reliable save files and a smoother experience when jumping back into the game.

🧍‍♀️ Better Looking Scenes with Multiple Characters

Character visuals were subtly adjusted for better framing.

What this means for you:Cleaner scenes, better composition, and characters that look great together on screen.

♻️ A Healthier Game Under the Hood

A lot of internal systems were cleaned up and simplified.

What this means for you:A stronger, more stable game that can grow faster — and safer — as new content is added.

🔥 Why This Matters

All these improvements mean one thing:the game is now more stable, more polished, and fully ready for the next wave of content.

Your support is directly helping turn this project into something bigger and better with every update ❤️The game is taking shape fast — and the upcoming weeks are going to be very exciting 👀🔥

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Comments

pedro barragan

Aproximadamente cuando estará la actualización? ( Esta siendo un excelente juego)

falis lévrier

J'ai une question : Une fois mise à disposition es ce qu'il y aura de la rejouabilité aux niveaux des missions/quête ?

Professor Joystick

Sounds great. It really looks, in the close future, tha terrible design of Luke will be the only problem for me. ^^ But most protagonists of adult games are totally uncharismatic for me. Didnt find even one i found sympathic. (Well, mostly milk-faced boys or total creeps, no cool, badass gentlemen i would prefer) But i know. It would be to much work to give us 2-3 additional designs for Luke to chose from, would mean to make every scene multiple times. Hope he will, at least, be a nice guy (or theres the option to be nice and not a total creep).

Rookie Pookie

so exciting! amazing news, seems like the team is going all out and breaking a sweat into making this game incredible, you guys are awesome! props to all! by chance have an estimated date of when the next update is coming? Thanks!:)

dragonsfirst

Do you already know when the new update will be finished?

Good Luke

Será pronto, estamos trabajando duro para tenerlo listo en los próximos meses.

Good Luke

Oui, absolument ! Le jeu se déroulera dans un monde ouvert et, en plus de progresser, vous pourrez rejouer aux niveaux déjà parcourus.

Good Luke

I understand! During the game, you'll have options to choose the direction of the gameplay, allowing you to decide when to be more gentlemanly or more mischievous.

Good Luke

We really appreciate this feedback, it's very important to us! We're working hard to get the next update out soon, in the coming months. We just need to fix a few bugs and improve the gameplay.

Good Luke

We're working hard to get the next update out soon, in the coming months. We just need to fix a few bugs and improve the gameplay.

ken greenin

Will we one day be able to take stroll to Jez's cabin in the woods?

Mostacho

🎨 Graphics Map optimization complete, and now it's time for lighting – that's where the real atmosphere comes from 💡🔥 Even the first pass shows how ready everything is for gameplay, and the three new characters immediately pique your interest 😏 🏙️ Town Square The fact that the town square is being further developed and will play an important role in the future feels like a planned story impact 👀✨ Bigger events are definitely on the horizon. 💻 Code & Performance It's really impressive that you're optimizing everything in parallel so that new content can scale smoothly ⚙️🚀 This is exactly the kind of work that really pays off in the long run. 🧭 UI & Story Flow The dynamic UI and the more cinematic intro sound like a real immersion upgrade 🎬🔥 When the first few minutes already feel smoother, you immediately notice the difference. 💾 Stability & Structure Storage system fixed and internally cleaned up – maybe not flashy, but extremely important 💪✨ This is exactly how you build a strong foundation for everything that's to come. Ultimately, this feels like a huge leap in quality – you're visibly taking the project to the next level 🚀🔥

Good Luke

Thank you, Mostacho! Supporters like you renew our energy to keep working hard!

RazorMike

It won’t come out for iOS right?😞

Good Luke

Unfortunately not, we are fighting for this to happen, but it is very difficult.

Mostacho

What can I say — deserved is deserved 🙌🏻 The move from video series to a game was a seriously smart play 🎬🔥 It doesn’t feel like a side experiment, it feels like a natural evolution. And Luke? The humor, the simplicity in the way he acts, especially his facial expressions — it makes him feel incredibly real and relatable 😄 Honestly, projects like this are raw diamonds 💎 You can see the potential right away, the shine underneath. And you’re clearly on the right path to turning it into a fully polished gem ✨ If you say support gives you energy, then trust me — it’s well earned 💪🏻 What you’re building absolutely deserves that energy in return 🚀

Nephis

What is 5 ending in base game?