Will's Cheat Sheet (ch. 120) (Patreon)
Content
People were asking what he could do, so I spent some time this morning putting this together by bouncing through and compiling info to create a character sheet. I tossed in a few of my calculations for various Abilities too, so they hopefully make more sense.Some of this will probably go into a character sheet at the end of the fight, so if there are any glaring errors or things you find confusing, or feel were left out...lemme know.Without Further Ado:Macro’s PHANTOM HAND NOTES
Phantom hand increases relic potency by 1% per Acu
The set item in phantom Hand can count as more than one worn item depending on Phantom hand’s current multiplier, but the set bonus will not be affected. (c’mon guys, that’s ridiculous)
Phantom Hand moves at 6fps/acu (%modified by rogue potency upgrades.) (speed as of Ch. 120 = 1044 fps, or 711Mph)
Phantom Hand stores 1cubic inch per Acu (%modified by rogue potency upgrades.)
Phantom hand can take Relics currently integrated into someone’s Build via contested Acuity Vs Focus.
Phantom Hand can not go through people or release stored items inside them.
Dimensional Oyster upgrade to Dimensional Storage shrinking effect = 1/(acu/50)(this is expressed as the % remaining after shrinking, not the % reduction. For percent reduction, subtract result from 100%) Has no effect below 51 Acu.SOURDOUGH NOTES
Sourdough reserves an additional 1% of the item in question per 10 focus.baseline is 20% retained, 30 days to recover 80%. (80/30)… 2 and 2/3 percent recovered per day. Speed of recovery is not scaled by stat, only the amount retained.
ASPECT of the IMMORTAL SERPENT NOTES:
The ‘footing’ effect can extend 1 inch per 3 resistance, either pulling ground out to create a pillar, hand/foothold, or solidifying an unstable surface. On an unstable surface, this is the radius of the effect, creating a solid hemisphere. If the mass of the material composing the stabilized hemisphere is greater than Will’s, he can walk on it.
Side note: Air weighs .0807lbs per square foot.
Ch. 120 Current range = 51.2 inchesCurrent hemisphere = 162.675 Cu ft, or 13 lbs of air. Can NOT WALK ON AIR...yet.
Character sheet: Ch. 119
William Oh
Resourceful Climber Level 30
31 + 56 Strength
90 + 63 Kinesthetics
93 + 35 Resistance
60 + 28 Focus
116 + 29 Acuity
Charges: 36/88
Free Points: 0
Non-stat Item Abilities: +20% Rogue Archetype potency, +20% Ranger Archetype Potency, Coiled Lightning, Coiled Strike, 56% Audiovisual Dampening while trying to hide. Decreased audiovisual of Attacks/Abilities, resist tracking/Extrasensory
Phantom Hand Slots: (Ring of Accuracy*) (Sickle of Cold Harvest) (Wand of the Undead Retainer) (Stormfists) -(Dimensional Coiled Serpent Amulet)-
Primary Abilities: Aspect of the Immortal Serpent*, Phantom Hand**
Secondary Abilities: Sourdough*
Tertiary Abilities: Phantom Eye
Note* Will spent 1 in Str, 3 in Res, and the rest have gone to Acu.
Active Item Abilities:
Coiled Strike: 5 charges, teleport up to 14 feet in any direction, damage output is increased by 420% for 1 second. Applies *Psychic Venom.
Coiled lightning: 5 Charges, Eidolons controlled by the User gain a short-range electric aura which may paralyze enemies. Duration and potency scale with Resistance.
Class Abilities:
Phantom Hand*** (3 of 9) Upgrades
Passive
Active: 1 charge.
Gain the use of an ethereal Phantom Hand. Access a tiny amount of dimensional storage with a Charge. Sacrifice a stored Relic to apply its effect to one of five slots. Only one slot can be active at a time. Switching to another slot causes the previous one to be inactive for 24 hours, and overwriting a slot causes the slot to be inactive for a week.
Shrinks items inside the Dimensional Storage to maximize space. This shrinking effect does not alter the limitations on items that can fit inside before they are shrunk.
Aspect of the Immortal Serpent: ** (2 of 6) Upgrades
A collection of passives that focus on mobility and hardiness. The bearer of this Ability becomes more resistant to exposure and altitude. Their digestive systems become able to process food unfit for human consumption, and their hands and feet always find safe purchase on even the most hostile terrain. User will heal more completely. Scars and damage, both external and internal will fade away over time. Not even a complete removal of a limb or organ will prevent this healing, provided the user is not dead. Scales with Resistance.
(Sourdough)*** (3 of 3) Ability is complete. Active: 1 Charge.
The user may gain the full effect of a Consumable Relic only using 80% of the relic. The remaining 20% may be reserved to ferment a new Consumable Relic if provided powdered Relic dust, time, and additional Charges. Scales with Focus.
Damaged (but not destroyed) permanent Relics can now be targeted with a charge of Sourdough, which will cause them to passively absorb Relic Dust to gradually repair themselves for one month. Speed scales with Focus.
For an additional 5 Charge, Relics absorb affixes from the Relic dust they are submerged in, with a tendency to average rather than add. Scales towards addition with Resistance. Can only be performed once per Relic.
Phantom Eye (Tertiary, no upgrading)
Active: 1 Charge Summon a Phantom Eye for (Acuity) Seconds. The Eye is invisible, goatlike, moves at the same speed as Phantom Hand, and has depth perception.
Family Gathering Set Bonuses:
Aspect of the Immortal Serpent’s passive bonuses apply to eidolons created by the user. Phantom Hand can interact with the physical world at will. (2 items)
Phantom Hand loses its hand form, which is replaced by 5 autonomous phantom snakes. These snakes can be fully controlled by the user at will, and have all the effects of Phantom Hand. Each Snake has its own Dimensional Storage, but only 1 can actively provide a Relic’s effect at a time.
Each individual snake can absorb one wound at will, or a lethal wound automatically, carrying the wound until it is healed, or the eidolon is destroyed, returning the wound to the user in whatever state of repair it was when the eidolon dissipated. (4 items)
Aspect of The Immortal Serpent’s Potency is boosted by 5000% (6 Items)