π Devlog β Week 10 of 0.4.0 Development (Patreon)
Content
Hey everyone!This weekβs update is focused almost entirely on writing, quest development, and all the internal story work that needs to happen before the new content can exist in-game. A lot of time has gone into outlining the quest flow, building narrative logic, preparing companion paths, and tightening the structure of the new kingdom.
It was a heavy week of theory, planning, and scenario writing, not the most visual part of development, but absolutely essential for everything that comes next.
πΉ New Enemy Art & Portraits Added
This week also focused on visual expansion. The new enemies of the upcoming areas are now getting:
Full body art
Portraits for dialogues and combat
There isnβt much I can show yet without spoiling upcoming encounters.
βοΈ Quest Writing & Scenario Work
Most of the week was invested in:
Writing new quests
Connecting them logically to the region
Preparing companion interactions
Structuring future paths
Organizing which quests will be available now and which ones will unlock later
This is the foundation for the next update, so the majority of the work was behind the scenes, but crucial for pacing and world building.
Thank you again for being patient and supportive.