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Poll

🥞 Saturday Poll – Personality Changes & Transformation

  • Yes, gradual psychological changes over time 🧠 129
  • Yes, but only subtle shifts, not drastic ones 🌒 42
  • No, personality should remain stable 💬 7
  • 2026-02-22
  • 178 votes
{'title': '🥞 Saturday Poll – Personality Changes & Transformation', 'choices': [{'text': 'Yes, gradual psychological changes over time 🧠', 'votes': 129}, {'text': 'Yes, but only subtle shifts, not drastic ones 🌒', 'votes': 42}, {'text': 'No, personality should remain stable 💬', 'votes': 7}], 'closes_at': None, 'created_at': datetime.datetime(2026, 2, 22, 4, 50, 15, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 178}

Content

I want to explore something that could deeply affect the direction of the story moving forward.

As story progress, should Micah / Mikaria’s personality gradually change as well?

Right now, even after physical transformations, Micah’s core personality remains mostly consistent. His reactions and moral compass have stayed relatively stable.

So the question:

Should transformations slowly influence mindset, confidence, morality, etc?For example:

Becoming more confident or more submissive?

Becoming colder or more emotionally unstable?

Becoming more ambitious or more reckless?

Becoming less resistant to corruption over time?

This wouldn’t mean instantly changing the character, but rather a gradual shift, subtle at first, noticeable later.

Or… should Micah’s core personality remain stable no matter how much he changes physically?

Poll Question:Should Micah/Mikaria’s personality evolve alongside transformations?Feel free to explain your choice in the comments, add ideas, etc. This decision would strongly influence dialogue, companion reactions, and long-term narrative direction.

Have a great weekend and stay tunned for tomorrow's devlog! 💜

Comments

joeyjoejoejrshabadoo

I would say subtle shifts, but some could be drastic depending on the player's choices during the game. Choices, but consequences for some of those actions. And if you possibly add temporary playable non-game over TFs for Micah/Mikaria, actions while transformed could lead to permanent personality shifts - like surrendering to goblin libido during a temporary goblin TF.

Saitama 452

Yes, because I would like to see a scene with Micah/Mikaria when they meet Gina that's different depending on the state of your mind, like, hyper corrupted, Mikaria doesn't even remember dating Gina but that Gina was important to Mikaria, and Gina not knowing Mikaria is Micah, will have Gina trying to have Mikaria help her find Micah, which Mikaria being hyper corrupted will be all like "Sure! This hot demon lady might know where to find this Micah, she's been helping me, and I've been helping her, let's go!" or something, which will progress Mikaria into continuing the story to free Zendaria because at some point Mikaria won't be allowed to directly talk to Zendaria anymore because of how close she's getting towards the seal(Or whatever), and with less corrupted still calling themselves Micah but is very much a woman, will have Gina trying to help Micah free Zendaria because maybe she can undo the change, and Micah the un-corrupted, will have Gina helping to free Zendaria, because they just want to go home.

Mario Ritter

Both, with the more drastic changes being done like Alone amongst Demons, where you just get either additional scenes or modified depending on how corrupted you were.

Battlizer

Given all the changes that micah/mikaria goes through, and how events in normal everyday life can bring about changes like the this; the idea that magic is bringing them about just makes sense. At this point i expect it given there are 2 tfs that bring about these changes in game already in the form of the goblin tf and the cow tf; so adding changes like this would only make the game deeper in terms of choices and realism. I would however not make the character go into those choices totally blind, giving a warning in parenthesis that lets you know a choice might affect you/how it will affect you will give more control and reduce frustration/complaining for those who do not take the time to read or who might missclick on something that would cause those changes by accident.

Void Butterfly

I like the idea of slow gradual psychological changes over time, when it comes to stuff like him/her mind gradually being mentally corrupted as the game progresses can have scenarios where they have to try and fight their new urges and thoughts coming in, while also wondering where these thoughts of coming from and why they are having them, with these types of thoughts becoming more insistent as the game progresses showing a mental battle that is getting harder and harder. A potential example of a corruptive thought that starts to come in could be witnessing someone being forcibly transformed and instead of just being horrified or feeling sorry for that person a part of their mind could start finding it amusing instead, enjoying how they struggled and failed to resist, maybe feeling the urge to set someone else up to also be transformed, which Micah/Mikaria can then initially react in shock to their thoughts going in that direction but those seeds of thoughts are already planted and those urges remain. Or even something simple like later on finding they do not really feel any or much guilt for causing one or more innocent people to get transformed and corrupted either accidently or intentionally. I also don't know if you are going to explore more of the bimbo side of Mikaria after the side quest that gives her the new bimbo urges or if that is just going to be a purely gameplay thing since it is only part of a side quest and as far as I know completely optional, if you do want to explore it further, could also have more slutty thoughts coming into her mind every now and then like having her talk with a guy normally before her mind drifts to wondering how big his dick is before snapping out of it again or following those urges. Or beginning to have fantasies and dreams about the people she has interacted with even for a moment having sex with her, Could even be interesting having her reminisce at times about her relationship with Gina like in dreams or when lost in thought, but the thoughts quickly shift and they begin imagining and fantasising about having Gina's perspective instead during it, imagining themself not as a man but a woman in their past memories.

Violet Oddity

I know I'm a bit late but I think that it should be based on responses or actions. Say for instance there Griska or Edith are trying to sleep with Micah/Mikaria, there could be a dismissive response which leads to nothing changes, a response that is more him/her accepting just both get pleasure but also to get them to stop in a "let's get this over with kind of way which would give basically half or little change, or a enthusiastic acceptance that would give max changes for the interaction. The idea would be difficult especially when it comes to keeping track of it through a point system like what I just suggested but I feel like it would help give a bit more choice to how the player wants to roleplay as the MC. (Also I'm really into mind alteration/mental changes so I might have a bit of a bias when it comes to this )

Dosahder

Personally lean towards more subtle build up over time rather than big bombastic changes. Like having urges or instincts that you fight, but gradually give in too. I'm fine with more drastic changes over time if must be, but the one thing I'm worried about is the MC no longer caring about finding Gina. It always feels like a cop out/ntr when the story has your character stop caring about their goals and or loved ones mid game and you the player are just supposed to be ok with it.

Bingus Bangus

New urges for Mikaria sound amazing, thanks! And don't worry, I don't plan to leave the main story floating and forgetting about Gina

Bingus Bangus

Yes, it is a bit hard to implement now, but it can be done, perhaps a sooner poll can be made about it!

Bingus Bangus

Amazing ideas about her new personality and corruption! Will be using some of these. Perhaps I should make a new poll to see if people would like to see something like a "corruption meter"

Bingus Bangus

Sometimes I don't like adding "dev notes" or "game advices" because I feel like it breaks the immersion, but maybe those notes are needed if I decide to implement some of these ideas.

Bingus Bangus

Oh! It could be an amazing way of continuing the story! Gina wanting to revert Mikaria back... Thanks for the idea!

Bingus Bangus

Choices are a bit hard to make, but everything can be done... 👀

Battlizer

You could always leave it as an hint option in the menu and leave it up to the player; i understand there are those who like the deductive reasoning of what a tf might involve and well as those who prefer to go in totally blind and see where they end up. Roll your own adventures are a thing and they would not exist if people did not like them. Regardless of whatever i think or feel on the subject(this was just an idea, disregard as you see fit) whatever mental changes you implement will always be up to you i just feel that those chqnges should probably be easy enough to notice/avoid if undesired since they do not result in a game over immediately and i know i hate being railroaded in most games as is let alone that this is an rpg, and this is not a criticism of micah being turned into mikaria( that was an clear next step that if it had not happened by chance it would have been forced by zenderia). But rather me bemoaning when a game gives you choices that dont amount to anything. Example: choice 1: agree Choice 2:sarcastic agree Choice 3: reluctant agree Choice 4: (says nothing) still agrees