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Hello!

This week, I decided to take things a little more slowly. I was still feeling somewhat burned out after all the chaos surrounding the release of Version 0.5.0, so I prioritized resting and recovering some energy before fully returning to development. I know this week does not contain as much development progress as some previous devlogs.

Also, I apologize for publishing this devlog so late that it is almost Tuesday. I was not at home, but this should not happen again.

I also want to sincerely thank everyone who has taken a moment to write to me and tell me how much they enjoy what I do. Your messages genuinely mean a lot to me, especially after such an exhausting release. I love you all very much. 💜

Diane’s New Content

This week, I spent some time working on Diane, the employer of Narumi and Toga.

Diane can now be found in Cold Nook, where she will have a relatively simple questline with a couple of interesting Bad Ends.

We will also give her personality a much stronger identity through a permanent transformation. I want her transformation to feel like a natural extension of her personality rather than simply being another isolated scene.

Her content will not be extremely long, but it should add another fun character and several new outcomes to Cold Nook.

Joan and the Frostwatch Bimbo Virus

I have also found a solution for something many people requested regarding the Bimbo Virus storyline.

When the group arrives at Frostwatch Pass, they will encounter Joan there.

Joan will still remain inside Bubul normally, but whenever the party visits Frostwatch, she will temporarily leave the camp to spend time with the other infected bimbos.

Talking to her will unlock a special flashback quest where we will play as Joan during the original outbreak!

During this flashback, the player will control Joan while she spreads the infection throughout Frostwatch.

This will allow us to experience firsthand how the outbreak happened without modifying or interfering with the story that has already been established.

It will also give players an opportunity to properly play as Joan, which I think could be fascinating.

I am still planning the structure, events, and possible outcomes of this flashback. Most of its development will take place during Week 2.

New Agua Fría Content

A few new interactions have also been added to Agua Fría.

Micah can now drink from the waterfall and transform into a rat girl!

I would also love to hear your ideas for small quests or scenes involving the kappas and rat girls living in Agua Fría.

And possibly Zareth the naga as well. 🐍

Remember that Version 0.5.10 is focused on smaller quests, scenes, Bad Ends, and transformation content rather than long questlines or major lore expansions, so ideas that fit naturally into the existing area are especially welcome.

Complete Combat Status Guide

I also finished a complete guide explaining every combat status effect currently present in the game!

The guide should help players understand what every icon represents, what each status does, how it affects characters during combat, and which effects may require special attention.

I am attaching the guide to this post.

There may still be one or two tiny mistakes somewhere in the document, but I reviewed it as carefully as possible and did my best to make it complete and easy to understand.

Next week, development will continue with more work on Joan’s Frostwatch flashback and the other planned content for Version 0.5.10. Thank you again, and I hope you all have an amazing week! 💜

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Comments

Mario Ritter

I wanted Diane to get some form of sweet karma ever since I met her, so this is great. About Zareth: maybe some kind of questline before the confrontation and a few lines that warn you that Naga are poisonous and can infect you with a bite? Then add a scene to after the fight where she bites you and if you don't have the antidote or just don't use it, you transform into a Naga.

Tarxma

I echo the sentiment on Diane, very much overdue for some comeuppance. And that Joan idea sounds brilliant, it reminds me of the Grobba/Amber ending quests and would also mean you don't need to rewrite the overall story. And please don't feel bad for taking it slower right now. As you said the previous update was a very intense one even without the developments in your IRL situation, so by all means take it easy. There's no good from rushing and getting burnt out after all. I think a possible quest for Agua Fría post-rattening could be that the former wizard or scholar in the centre of town, the one sitting on the bench, could maybe have a fellow scholar from Solitude or Will O' Wisk whom she'd like to come to the town and become a rat girl. Or perhaps she has some item or tome she wants Micah to collect from nearby? I'm not sure if this would work with the goblin lore, but perhaps a Kappa was lost by the Solitude river valley and you have to find her, and when you do you see her turning a goblin into another Kappa, with them both then heading to Agua Fría? Also, perhaps this should've been in last Monday's post but I only found the time to play the update over the last few days so I'll put it here. And full disclosure that I've still got some content to see in the update so apologies if this is a bit redundant: I'd really like to have some more fem-Mikaria x fem-companion scenes. It feels like it's rather futa-oriented right now, at least in Bubul, and whilst I do like futa (I'd like some more with Mikaria being fem though), I did feel it was a bit jarring how Edith and Griska for instance went from saying how excited they were to show Mikaria how her new body works to saying that she needed to be a futa to have some fun. So something with either or both of them 'educating' fem-Mikaria would be fun. Fem/Fem scenes in general would be fun as well, but naturally the companion scenes come across as rather more intimate. Something with Majora would be nice too, but given she's sort of the primary companion there's ample opportunity in the future for that.

AdAstra

For rat quests: - new source of food, since their diets are way different now - talking with concerned dignitaries from neighboring regions, assuring them everything is fine or converting them into rat girls themself before they head home - hunt down the bandit that escaped, and make him the town's new protector in place of the naga (either so she can take a more subtle role, or because she's dead) - some sort of interaction with the captain if you killed the naga - lots of lewds cuz they're horny :3 - scenes with the kappa and her friend in her new body - other human holdouts like the old guard up north that you can convert

Void Butterfly

I'm glad to see Diane returning in some form as I have always felt she was one of the more potentially interesting NPC you could do more with back in Solitude. I also really love the sound of playing as Joan and showing how the infection started from the beginning, getting to kind of be responsible and see first hand some of the people transforming. I don't know how long you are planning on making it, if you don't think it will be too much, or you are already planning to include something kind of similar to this if you can fit it in, but think it could also be interesting showing her just before she goes full bimbo since it contrasts her previous personality so much allowing you to potentially show her trying to fight her changes and urges initially, before she slips more and more before fully giving in.

FaeCreature

The Joann expansion sounds so good! Really fleshes things out! That's brilliant! Also take all the rests you need! You don't have to apologize for taking a much needed break to recover! You work so hard and should take lots of time for yourself!

Deggabon

Dude I am still exploring .5 and loving all the new content. Lots of new puzzles, plenty of spice, and I really enjoy the direction you are going with the story! Very grateful for all the content!

Tonysir Shen

Talking about Combat Status, I don't know if you are interested in transformations caused by Combat Status. Just like the cave slime ending in Solitude, where having the slime attacking with specific skills will leave a Status on the player. With further in-game choose(movement,dialogue,etc)transformation then happen. This actually create immersive experience on how the player decide when MC changes

Emily Stone

I'm new to the whole patreon gaming community. I'm trying to find the V0.5x win download. can you provide a link?

Void Butterfly

Not sure if you found out how yet but when you go to the posts on Bingus Bangus's patreon page it is the very top post that is pinned called "🪼 Zendaria's Corruption 0.5.3 🪼" that is the latest version. Or use this link- https://www.patreon.com/BingusBangus/posts/zendarias-0-5-3-161120658 Once on the page the actual download is underneath where it says "Attachments" once you scroll down a bit and is a zip file so should be just as simple as clicking on it to start downloading.

Emily Stone

Thanks for the info that is helpful also i found it.