[Dev Blog] Redoing the schedule and stores. (Patreon)
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Hey guys, Timo here!
Since there was no Hunk Empire update this month due to some pretty hardcore coding work behind the scenes, we thought it would be nice to share a short dev blog about what we have actually been working on. And if you took a good look at the header image (click it to see it full size, by the way), you may have already spotted a few differences. 😉
Our old production scheduler did its job for a long time. It was good enough for what we needed back then. But as the game grew, it started running right up against its limits. On top of that, it really was not very clear what kind of math was happening behind the scenes when it came to your productions.
Due to time constraints at the time, followed by a few emergency patches in later months, the system slowly turned into something closer to “pick a few options and hope for the best.” That was never the original plan, but it was the best we could do at that moment. (Hey, this is only our second Ren’Py game, okay? 😅)
The good news is that we have learned a lot over the past year.
With the Hunk Empire story approaching some important moments, it felt like the right time to finally fix this properly. So, meet the redesigned Production Schedule.
It is bigger, smarter, and backed by a lot more actual logic. You can now properly plan Medium and High quality shoots, clearly see how upgrades affect your productions, and understand why things succeed (or do not). Performer wages now fluctuate based on popularity, upgrades finally show their real impact, and production planning should feel far more like strategy and far less like guesswork.
The schedule also ties into the game’s world in more than one way, but we will leave that for you to discover. 👀
The updated Production Schedule will be coming in Hunk Empire Version 0.6, releasing next month.
We hope you are looking forward to diving back into Hunk Empire again.
Take care everyone,TimoFull Frontal Beef
P.S.:🥺 A little favor... ICYMI; Hunk Empire is coming to Steam. We’d love your help getting it noticed, all it takes is a wishlist! Even if you’re already playing it, adding the game to your Steam wishlist massively boosts our visibility there.