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The Concord Disaster is Pathetic

Additional Foot https://www.youtube.com/watch?v=rEGtaHUUARU https://www.youtube.com/watch?v=3kbP1FcH060 https://www.youtube.com/watch?v=F1Y9t6xzQAM https://www.youtube.com/watch?v=m-4ZM3jxhdE&t=662s https://www.youtube.com/watch?v=70pbGDAh4oA https://www.youtube.com/watch?v=KHQC7RgNpYA https://www.youtube.com/watch?v=kt46XeisnAY https://www.youtube.com/watch?v=ZNTEF09n6i0 https://www.youtube.com/watch?v=ZNTEF09n6i0 Additional Information Sources https://www.theverge.com/2023/4/20/23691580/sony-playstation-firewalk-studios-acquisition-bungie https://blog.playstation.com/2023/04/20/welcoming-firewalk-studios-to-the-playstation-studios-family/ https://venturebeat.com/games/how-wizards-of-the-coast-is-exploring-generative-ai-to-improve-developer-productivity-and-test-player-accessibility-aids/ State of Play - https://www.youtube.com/watch?v=m-4ZM3jxhdE&t https://www.videogameschronicle.com/news/concords-monetised-content-will-be-exclusively-cosmetic-firewalk-says/ https://thatparkplace.com/concord-early-access-beta-draws-less-than-1200-concurrent-players/ https://www.truetrophies.com/news/concord-ps5-beta-player-count https://www.pcgamer.com/games/fps/concord-dev-reflects-on-the-last-8-years-of-development-we-dont-get-a-lot-of-launch-days-in-our-careers/?utm_campaign=socialflow&utm_medium=social&utm_source=twitter.com https://thatparkplace.com/concord-dies-out-of-the-gate-release-date-peak-concurrent-player-count-on-steam-is-70-less-than-the-games-open-beta/ https://thatparkplace.com/former-concord-developer-maligns-critics-as-talentless-freaks-as-game-fails-to-hit-700-peak-concurrent-players/ https://thatparkplace.com/concord-player-counts-decline-by-42-after-first-weekend/ https://www.thepinknews.com/2024/09/02/mila-jam-concord-game/ https://kotaku.com/concord-shutdown-playstation-offline-delisted-store-1851638956 Amanda Keifer Deleted Tweets - https://www.youtube.com/watch?v=ZNTEF09n6i0&t=0s https://www.pcgamer.com/games/fps/the-eagerness-to-grave-dance-on-unpopular-games-has-become-a-bad-habit/ https://www.pcgamer.com/games/fps/concord-dev-reflects-on-the-last-8-years-of-development-we-dont-get-a-lot-of-launch-days-in-our-careers/?utm_campaign=socialflow&utm_medium=social&utm_source=twitter.com

Comments

Paradigmfusion

Sony should have known better. The market was already saturated to hell with Hero Shooters. Plus they were about 3 years too late. I know Concord went through some development hell. But they would have been better off just shitcanning it than release it. Now Sony has more egg on their faces than before (already enough to make a 20kg omelette)