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Substantial performance increase for the inspector and a big overall UI update.

Changelog

Added location, scale, rotation controls for Transforms

Added location controls for RectTransform 

Added speed, wireframe and object dumper tools

Reorganized UI (all windows have been repositioned and resized); UI tweaks and fixes

Massive inspector performance increase (Only draws visible items now)

Removed inspector limit on values shown with large lists

Disabled inspector value caching since it's no longer needed (real-time values again)

Fixed inspector crashes when inspected object was destroyed

Fixed root gameobject list getting out of date in object viewer

Fixed hardcoded dnSpy path

Renamed quit h scene button to not be alpha anymore

Source code on GitHub 

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