Home Creators Posts Import Register Favorites Logout

Downloads

Content

A collection of BepInEx plugins for Illusion games that skip game startup screens or let you directly start character maker with a special game shortcut. Currently supports HoneySelect, PlayHome, Koikatu/Koikatsu, AI-Syoujyo/AI-Shoujo and HoneySelect2.

Autostart (for HS, PH, KK, AI and HS2) - Adds support for commandline arguments to start certain modes automatically during startup (mostly character maker, in some games the startup is much faster than normal). This feature was originally a part of TitleShortcuts here.

IntroBegone (for KK and KKS) - Speeds up game startup by skipping the intro screen (can be turned off in settings).

PH_MakerButton - Adds a "Character maker" button to main menu in PlayHome.

What's new?

r3

411af86@ManlyMarco Added KKS_Autostart (can make shortcuts to start maker directly)

f40d8cd@ManlyMarco Updated KKS_IntroBegone to work properly in full game

r2

61fb070@ManlyMarco Added KKS_IntroBegone (Load straight into character maker in KKS trial)

c18cec6@ManlyMarco Fixed PH_MakerButton erroneously going back to title screen in some cases

0bd6b3c@ManlyMarco Fixed PH_Autostart breaking DHH

How to use

Install latest versions of BepInEx 5.x and ModdingAPI.

Make sure TitleShortcuts is up to date or not installed to avoid compatibility issues.

Download latest release of the plugin you want for your game below (KK = version for Koikatsu).

Extract the release zip inside your game directory. The BepInEx directory inside the archive should be merged with BepInEx folder in your game directory.

How to create a shortcut to launch character maker directly

Create a shortcut to main game .exe file (for example Koikatu.exe).

Go to properties of the shortcut.

Add one of the supported commands from below at the end of the "Target" field (for example "D:\Games\KK\Koikatu.exe" -femalemaker).

-maker and -femalemaker - Start female character maker.

-malemaker - Start male character maker (if the game has one).

Source code 

Comments

No comments found for this post.