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This is the 5th part of the unreal engine 5 prone system tutorial. In this episode, we are going to work on how to prevent character moving over ledge while in prone mode. As the native unreal character is designed to work in an upright walk position, the built-in prevent moving over ledge will not work properly for prone mode. So, the character's upper body part will still move over a ledge and hang in air in an unrealistic manner. Today we are going to address this problem.

password=CodeLikeMe_Prone

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