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Today we are going to implement a directional dodge roll system for the melee combat system we have implemented. If player press dodge or evade button while giving a movement input, the character will do a dodge roll towards the direction of the intended movement. While dodging, character will be invulnerable to both blockable and non blockable attacks. If player press the dodge/evade input without giving a direction, character will simply evade backward away from the enemy.

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Andrew Wang

The character seems to be slipping