Unreal Niagara How to Sample Mesh Material To Get Colors (Patreon)
Published:
2024-12-23 00:11:33
Imported:
2026-06
haven't archived this post yet. have a subscription? use the importer!
Downloads
Missing 1 full-res photo, 1 file, as this post has not yet been imported.
Content
In this unreal engine Niagara tutorial, I am going to show you how sample colors from a skeletal mesh or a static mesh and get the same color details into Niagara particles. So when we use this method for a Niagara system which emits particles from a mesh, the particle will have the same color as the point of surface on mesh where the particle was originally emitted from.
password=CLM_SampledColor
Files
Previews only