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In this episodes of the top down shooter series, I am going to work on grenade throwing mechanism that is conveniently work on top down game mode. Here, we will show the predicted arc of the grenade throw to target the world space location pointed by the cursor in top down view. The same mechanism will be used to target the throwing location for any throwable in game including throwing rocks to distract enemies.

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Comments

Chad Steingraber

I have two suggestions: 1 - If Grenades in active slot held are "0" empty, when the player picks up a grenade, the active grenade slot automatically switches to the newly picked up grenade. 2 - Can we add a respawn timer option for placed pickups? For instance, in the Training Level, we can respawn the ammo or grenade pickups so the player never runs out.