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  • CLM_CPP_RTS_9.part01.rar
  • CLM_CPP_RTS_9.part02.rar
  • CLM_CPP_RTS_9.part03.rar

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This is the 8th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. In this episode , we are going to implement a way to command selected actors. Initially, we will implement a move command so that we can move selected pawns, characters in the game around the game world. Here we will implement a navigable interface that will be implemented by all the classes who can move around/navigate in the game and we will use that to issue move commands.

password=CLMRTSP9

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