Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content


This is the 188th episode of the tutorial series Unreal Engine Action RPG game using Gameplay Ability System. Today we are working on how to show a comparison of weapon stats when we hover over a certain weapon in the inventory menu against the currently equipped weapon of the same category. So player will be able to decide what is the advantage or disadvantage of a certain weapon and decide the optimal weapon for a given scenario.

Project Files

Files

Previews only

(No title)

Comments

No comments found for this post.