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Project Files : https://www.patreon.com/posts/52690549

In this episode of my unreal engine third person shooter series, I am going to implement gun animations. Also I have switched the character model to unreal mannequin so that it would be easier for people who use my project files to integrate with other systems from marketplace. So, regarding the gun animations, I am going to add a reload animation to the AK-47 rifle. When the player reload, the magazine will be detached from the gun and another one will be attached. and then the weapon will be loaded. There will be 3 variations of this reload animation for standing, crouching and prone state of the player.

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Unreal Third person Shooter #75 - Gun Animations (Reload)

Project Files : https://www.patreon.com/posts/52690549 In this episode of my unreal engine third person shooter series, I am going to implement gun animations. Also I have switched the character model to unreal mannequin so that it would be easier for people who use my project files to integrate with other systems from marketplace. So, regarding the gun animations, I am going to add a reload animation to the AK-47 rifle. When the player reload, the magazine will be detached from the gun and another one will be attached. and then the weapon will be loaded. There will be 3 variations of this reload animation for standing, crouching and prone state of the player. ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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