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This is the third episode of the "Unreal Engine Adventure" tutorial series I am doing. This series is inspired by games like Heavy Rain or Detroit Become human. These are more like interactive stories where the player choices of player will have a permanent impact  on the gameplay.  In this episode, I am going to implement a focus mode. When the focus button is clicked, the world will be grayed out/ darkened and the important objects that are relevant to the gameplay such as interactable items, doors will be highlighted. As the player release the focus button, this effect will be faded away. This same mechanism can be seen in various games under different names. For example, batman detective mode, assassins' creed eagle vision, etc.  The effect will be implemented using unreal engine post process materials and custom depth rendering.

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Unreal Adventure - Part 3 (Focus Mode)

Project Files : https://www.patreon.com/posts/53360826 This is the third episode of the "Unreal Engine Adventure" tutorial series I am doing. This series is inspired by games like Heavy Rain or Detroit Become human. These are more like interactive stories where the player choices of player will have a permanent impact on the gameplay. In this episode, I am going to implement a focus mode. When the focus button is clicked, the world will be grayed out/ darkened and the important objects that are relevant to the gameplay such as interactable items, doors will be highlighted. As the player release the focus button, this effect will be faded away. This same mechanism can be seen in various games under different names. For example, batman detective mode, assassins' creed eagle vision, etc. The effect will be implemented using unreal engine post process materials and custom depth rendering. ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Support my work : https://www.patreon.com/codelikeme Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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