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Content

Project Files :  https://www.patreon.com/posts/53938181 

In this episode of my unreal engine third person shooter series, I am going to implement a functioning glock pistol into the system. The pistol will be implemented as a child blueprint inherited from the bp_gun so player can equip it and start shooting right away. By customizing the variables in the blueprint we can change the magazine size, reload animations, muzzle flashes, sounds everything to match the gun. also, if we place the gun in the world and player walk near that, there will be a notification which allows player to swap the pistol with the existing secondary weapon of the player.

password=codelikeme_glock

Files

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Unreal Third person Shooter #83 - Glock Pistol

Project Files : https://www.patreon.com/posts/53938181 In this episode of my unreal engine third person shooter series, I am going to implement a functioning glock pistol into the system. The pistol will be implemented as a child blueprint inherited from the bp_gun so player can equip it and start shooting right away. By customizing the variables in the blueprint we can change the magazine size, reload animations, muzzle flashes, sounds everything to match the gun. also, if we place the gun in the world and player walk near that, there will be a notification which allows player to swap the pistol with the existing secondary weapon of the player. ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Full third person shooter series : https://youtube.com/playlist?list=PLNTm9yU0zou4HL7SAyIQoCqJRJ5QeQAl8 Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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