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project files : https://arimac-my.sharepoint.com/:f:/g/personal/thilina_arimaclanka_com1/EtRjoPA34NdMkC9rN9i-fFEB7d64XRSsMeb9mc2ZuLQ-EQ?e=3sTEKc

password=codelikeme_shoot

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Unreal Third Person Shooter #99 - Burn Enemies With Flamethrower

Project Files : https://www.patreon.com/posts/54544921 . In this episode of unreal engine third person shooter series, I am going to implement burning enemies with the flamethrower. When we fire the flamethrower at enemies for a couple of seconds, there character mesh will set on fire and they will start playing an agonizing animation. Flames will emit from the character mesh and after a while they will fall dead. Then, the flames will stop revealing the burnt bodies. For this effect, we will be using the niagara particle system and the burning material we previously implemented in the recent videos. Burn material and particle effect : https://youtu.be/LS-7nfzxXXA ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Full third person shooter series : https://youtube.com/playlist?list=PLNTm9yU0zou4HL7SAyIQoCqJRJ5QeQAl8 Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

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