Unreal Engine 5 - AI Enemy Bark Variations (ALS #135 ) (Patreon)
Published:
2022-11-22 10:01:02
Imported:
2026-06
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This is episode 135 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to improve enemy barks by adding variations for the same AI responses. For example, when they hear a minor noise, there will be a several responses they can use and one of them will be randomly selected and play. Same will be implemented for all the different AI response/bark types.
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