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This is episode 139 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to implement a way to  drop weapons for the player. The player will be able to equip a weapon and drop it. The reason to implement this mechanism is, I am going to introduce a weight system with a maximum capacity player can carry and can affect the movement speed of the player. So, player need a way to drop some weapons he want in the middle of the game.

project files

https://www.patreon.com/posts/63654325

Files

Previews only

Unreal Engine 5 - Drop Weapons (ALS #139 )

Project Files: https://www.patreon.com/posts/75398624 . This is episode 139 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to implement a way to drop weapons for the player. The player will be able to equip a weapon and drop it. The reason to implement this mechanism is, I am going to introduce a weight system with a maximum capacity player can carry and can affect the movement speed of the player. So, player need a way to drop some weapons he want in the middle of the game. CodeLikeMe Third-Person shooter series: https://www.youtube.com/playlist?list=PLKLABJGyKV-CmWAXXeuUTer0iI0kSG1W4 ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev

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