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Today, we are going to implement a companion AI system in unreal engine 5.1. Here, the companion will accompany the player to a certain location in the level. If the player stop following the companion, he will stop and wave to ask player to follow him. We will be implementing this system using AI behavior trees

password=CodeLikeMe_AIComp

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Unreal Engine 5 - Companion AI

Project Files: https://www.patreon.com/posts/76144591 . Today, we are going to implement a companion AI system in unreal engine 5.1. Here, the companion will accompany the player to a certain location in the level. If the player stop following the companion, he will stop and wave to ask player to follow him. We will be implementing this system using AI behavior trees. CodeLikeMe Third-Person shooter series: https://www.youtube.com/playlist?list=PLKLABJGyKV-CmWAXXeuUTer0iI0kSG1W4 ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev

Comments

Shil

Hey can you make a train on a spline and it stops and the doors open and you can enter the train and exit the train at certain points on the spline.

Shil

I’ll see if I can get one. Any specific’s required besides the door opening

Shil

I’m your dust storm BP, can it be applied to the entire map

Shil

Sorry in your dust storm

Shil

A destructible bridge would be cool with multiple dynamite explosions causing the bridge to break in multiple spots using choas.

Shil

If you have any ideas for anything and need animations or assets, let me know I have lots of stuff

Shil

Of course they will be free.