UE5 Open World #8 - Landscape Grass Output (Patreon)
Published:
2022-12-28 10:01:01
Imported:
2026-06
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In this episode of unreal engine 5 open world series, I am going to add a grass output into the landscape auto material we have created. This will allow us to spawn grass meshes on the landscape where the grass texture layer appears and avoiding other landscape layers such as sand or rocky surfaces. Also, we are going to do few improvements to allow independently fine tune the tint of the sand and grass texture layers.
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