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Content

Here is a demonstration of updated unreal engine 5.1 Complete menu system. The system contains the menu system and the maps and minimap system.

password=CLM_MapMenu


CLM_MapMenuP1

Files

Previews only

Unreal Engine 5.1 - Complete Menu system (Menu + Map + MiniMap )

Project Files: https://www.patreon.com/posts/76905428 . Here is a demonstration of updated unreal engine 5.1 Complete menu system. The system contains the menu system and the maps and minimap system. Menu system will have following features. - main menu - game menu (new game, continue) - gameplay options - display options - audio options - video options - graphics options - basic hud - pause menu Features of Mini-Map - Shows the layout of the surrounding area. - Shows an icon represents the player in the middle. - Changes the orientation and updated in real-time as the player moves around. - Shows icons for enemies and other characters in the level. - All the icons that represent dynamic entities such as characters are updated in real time. - Shows icons for waypoints, checkpoints, custom markers and other points of interest in the map. - Icons that are out of the mini-map range hovers in the edge of the mini-map. - Can be adapted to a map of any size. - Icon sizes and image can be customized per object. - Can easily make any actor appear in maps by adding a map-icon actor component. - Support custom waypoints. Features of Main Map - Shows an icon that represent the player character's location and the facing direction. - Shows icons for enemy characters positions and facing directions. - Shows icons for waypoints, checkpoints, custom markers and other points of interest in the map. - Supports zoom in and zoom out. - All the icons of dynamic entities are updated. - Icon sizes and image can be customized per object. - Can easily make any actor appear in maps by adding a map-icon actor component. - Can be adapted to a map of any scale. - Allows fast travel option. - Support custom waypoints . Menu System: https://youtu.be/CmYyFsNmwRM Map and Minimap: https://www.youtube.com/playlist?list=PLNTm9yU0zou6xdEqL2QSSfanaZ3KA_vU7 ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev

Comments

Col Davison

how would I go about merging a mini map into the shooter project?

CodeLikeMe

you can migrate the interfaces and blueprints relevant to the minimap into shooter project. And add the map components I created to get characters show up in minimap and map into shooter characters. And of course you will have to determine the size and get topview images of the level and integrate in to minimap widgets