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Today, we are going to updated the shooter project we were working on from unreal engine 5.0 to 5.1. We will check all the features we implemented and if there are any bugs after the migration, we will fix it. The main issue I encountered here is regarding the geometry caches that I had used for destructible barrel explosions.

project files

https://www.patreon.com/posts/63654325

Files

Previews only

ALS Shooter Unreal Engine 5.1 Update (ALS #147)

Project Files: https://www.patreon.com/posts/77300005 . Today, we are going to updated the shooter project we were working on from unreal engine 5.0 to 5.1. We will check all the features we implemented and if there are any bugs after the migration, we will fix it. The main issue I encountered here is regarding the geometry caches that I had used for destructible barrel explosions. CodeLikeMe Third-Person shooter series: https://www.youtube.com/playlist?list=PLKLABJGyKV-CmWAXXeuUTer0iI0kSG1W4 ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev

Comments

NYON STUDIOS

Is this project replicated, can it work in multiplayer?

CodeLikeMe

Hi, no. at the moment I am not focused on multiplayer aspects. But I will look into that eventually.