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In this video, we'll take a closer look at how to realistically animate a character's hands while driving a vehicle, including the rotation of the steering wheel. To achieve this, we'll be utilizing a full body inverse kinematics (IK) system, which allows us to control the positioning and movement of the hands based on the position of the wheel, without the need for manual keyframing. This system provides a more intuitive and efficient way of animating, allowing for more natural and dynamic movements. By the end of this video, you'll have a solid understanding of how to implement this technique in your own animations.


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Unreal Engine 5 - Control Rig - Hand Ik

Project Files: https://www.patreon.com/posts/78395797 . In this video, we'll take a closer look at how to realistically animate a character's hands while driving a vehicle, including the rotation of the steering wheel. To achieve this, we'll be utilizing a full body inverse kinematics (IK) system, which allows us to control the positioning and movement of the hands based on the position of the wheel, without the need for manual keyframing. This system provides a more intuitive and efficient way of animating, allowing for more natural and dynamic movements. By the end of this video, you'll have a solid understanding of how to implement this technique in your own animations. Part 1: https://youtu.be/xQgbauwosDY ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev