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In the last episode of the shooter series, we retargeted and replaced a metahuman in place of the ALS character. And we got an issue with the hands. When the character is aiming the gun, the hands of the metahuman were off from the correct position they should be on the gun. We are going to solve this problem by adding some offsets to chain mappings in IK retargeter.

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Unreal Engine 5 - ALS Metahuman retarget - Fixing Hand Offsets (ALS #180)

Project Files: https://www.patreon.com/posts/83819022 . In the last episode of the shooter series, we retargeted and replaced a metahuman in place of the ALS character. And we got an issue with the hands. When the character is aiming the gun, the hands of the metahuman were off from the correct position they should be on the gun. We are going to solve this problem by adding some offsets to chain mappings in IK retargeter. CodeLikeMe Third-Person shooter series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4HL7SAyIQoCqJRJ5QeQAl8 ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev