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This is the 36th episode of unreal engine 5 open world tutorial series. Here we are going to work on how to force NPCs to use designated sidewalks and  road crossings. So, they will not be walking freely anywhere they need as they go through their daily routines.

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UE5 Open World #36 - NPCs Using Designated Sidewalks and Road Crossings

Project Files: https://www.patreon.com/posts/90439603 . This is the 36th episode of unreal engine 5 open world tutorial series. Here we are going to work on how to force NPCs to use designated sidewalks and road crossings. So, they will not be walking freely anywhere they need as they go through their daily routines. CodeLikeMe UE5 Open World series: https://www.youtube.com/playlist?list=PLNTm9yU0zou5u1UW2E5iVdF5HlGET0hYL ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev

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