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This is the 11th episode of the tutorial series based on the game Portal. Here we are going to add a character body mesh to the first person character. So when the player see its own reflection through a portal, the character will have a full mesh. Also the third person mesh will have animations to match the holding gun position. Also this method can be used in a multiplayer FPS game, when you need to show the character mesh of the first person character to other players.

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Unreal Engine 5.3 - First Person Character Full Mesh - Portal Gun #11

Project Files: https://www.patreon.com/posts/92066422 . This is the 11th episode of the tutorial series based on the game Portal. Here we are going to add a character body mesh to the first person character. So when the player see its own reflection through a portal, the character will have a full mesh. Also the third person mesh will have animations to match the holding gun position. Also this method can be used in a multiplayer FPS game, when you need to show the character mesh of the first person character to other players. Portal Gun full playlist: https://www.youtube.com/playlist?list=PLNTm9yU0zou5UwE39psr5aBQGYOiBqLE8 ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev