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This is the 20th episode of unreal engine infinite world generation system.  Today we are going to implement a way to control the global sea level in the infinite terrain system we have developed. This  will allow us to increase, decrease or disable all together the sea and sea level in the infinite terrain. This will control the sea plan, the wet level on ground and the beach size next to sea.

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Unreal Engine - World Engine #5 - Global Sea Level

Project Files: https://www.patreon.com/posts/94916197 . This is the 20th episode of unreal engine infinite world generation system. Today we are going to implement a way to control the global sea level in the infinite terrain system we have developed. This will allow us to increase, decrease or disable all together the sea and sea level in the infinite terrain. This will control the sea plan, the wet level on ground and the beach size next to sea. CodeLikeMe Unreal Engine 5 Runtime terrain Generation series: https://www.youtube.com/playlist?list=PLNTm9yU0zou6B6eqrPrRjODBd2OD-BVsh Jetpack Tutorial: https://youtube.com/playlist?list=PLNTm9yU0zou48N6CwJ4EyGjmlBaHRqccr&si=bnFxS_58vt6BeZ9E ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #indiegamedev

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There is a problem with the download link.