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In this episode of unreal engine spaceship tutorial series, we are going to implement a main engine component and a Niagara particle effect for the VFX part of the exhaust trail of the space ship engine. The main engine will provide the power for interplanetary high speed traveling and when the ship enters hyper speed, the exhaust trail will be elongated to show that more fuel is burning in engines. When the ship returns to normal speed when it reach closer to the target planet, the exhaust trail will become shorter to reflect lower fuel consumption in lower speed.

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Unreal Engine Spaceship Exhaust Trail Niagara VFX Tutorial

Project Files: https://www.patreon.com/posts/99963439 . In this episode of unreal engine spaceship tutorial series, we are going to implement a main engine component and a Niagara particle effect for the VFX part of the exhaust trail of the space ship engine. The main engine will provide the power for interplanetary high speed traveling and when the ship enters hyper speed, the exhaust trail will be elongated to show that more fuel is burning in engines. When the ship returns to normal speed when it reach closer to the target planet, the exhaust trail will become shorter to reflect lower fuel consumption in lower speed. Space ship in this tutorial series: https://www.youtube.com/playlist?list=PLNTm9yU0zou7PViZcDZxTbF0bFmJDYCms Full Playlist of Unreal Engine Planet Gravity System: https://www.youtube.com/playlist?list=PLNTm9yU0zou7bipRGFV4RXC965-XAQHGs ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev