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Hey guys! just a small updated on the problem with the concave polygons, for those who doesn't know this affect the soft body simulation and these simulations does not reproduce at all

here are my discoveries:

I thought the problem was in the face since it has a big nose and I thought that might cause the problem

Ithink the problem is in the breasts because the last time I was working on the breasts before porting her to Blender ( yeah I had the same error twice)

I made a morph of Gandelfe head so now I can use Urbosulsa body instead of starting from the scratch

and right now Im going to start my third try working on Gandelfe, I hope have the final body tonight ( the body proportion is not final is just a demostration of using Gandelfe morph on Urbosulsa body)

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Welfare

Tbh I don’t even use the soft body sims the importer does and just setup my own cloth physics, just use the wiggleor bone dynamics addon, or damp track constraints I’ve been experimenting with a bit. Edit: And I’m 1000% sure what I suggest works. I literally do it all the time AFTER all the other bells and whistles are added, shapekeys/morphs don’t matter (and you said something about merging the grafts but just do it after)

Lia

But there are other who doesnt know how to make their custom simulations and I prefer they have to option to remove it than dont have any at all or it doesnt work well plus is kinda late to apply that since I already "fix it" Im going to show the new body pretty soon

Welfare

Fair enough. Is nice you just click a button and it’s there conveniently, just don’t find it that good to actually use (not that I ever finish my animations almost ever, I blame laziness) And if a dumbass like me can figure it out, I believe the rest of your supporters could do infinitely better lol