Home Creators Posts Import Register Favorites Logout

Content

Hello everyone! Im really sorry for posting the question extremely late but im having weird problems with Daz like the widow is ultra minimize? And I can't see the viewport. I'm not sure if that makes sense and I didn't know how to fix it until now lol (shift+right click then maximize LOL stupid me)

Anyways I wanna know if the feets are too big? or is just me? I realize this because the boots are too big but maybe is just me? pls let me know what do you guys think,

In other news I couldnt work on Heather today (for the problem from above lol) but i tested gwen rig and i'm kinda worried about her eyes, they look weird when I move them :S sooo Im going to release a lite version during this week to test that,

Files

Comments

APEP3D

Maybe just a tiiiinyy yoo big? But I wouldn't mind getting her like this

Limbogrue

I think they're fine as is

DRK Fulmon

I think the feet should be fine as is.

Ocean Moon

I think they work fine

DaScarecrow

Nah, I don't think the feet are too big either. It's a stylized model and proportions of the model work together overall. With the super narrow waist and thicc hips.... the way the legs taper down. I'd probably recommend thickening the lower leg/Ankle area up a tad. I'm not sure the feet are too big so much as the transition down the legs is a little too narrow I guess? From the screenshot the ankle region looks thinner than the wrists... So long story short, I don't think the feet are 'too big' so much as the ankles create an optical illusion. That said, as a stylized model getting away from realistic physics. Look amazing as is! I offer constructive criticism but honestly love it already as is lol

Ponlets

make em bigger :3

Rork

Nope, they're OK. 😁