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Big step everyone! Foundry-ready files are here!

Hi everyone!
First of all, thanks for your subscriptions, your support means a lot to me.

In this post I will upload Foundry VTT .json files that come with walls and lighting for my maps that can benefit from it. Structures, caves and dungeons mostly, as wilderness areas often don't benefit from dynamic lighting whatsoever.

If you know a better way to make the stuff work, message me, I'm quite new to Foundry VTT. Under this post you can find a folder with all maps that have the walls done - gridless at 100px by 100px per grid cell. The folder will be updated - by the end of August I expect to complete the walls and lights for all my existing maps that need it.

This post will be linked to the Emerald Stash so those of you who use Foundry can access the folder quickly. More maps will follow soon!

How to use the files:

  • 1. Unpack the maps.zip files into the Data folder in your Foundry VTT files, which you can access by searching %localappdata% in your system's search bar.

    For me, it's there:
    C:\Users\MapMine\AppData\Local\FoundryVTT\Data

  • 2. Whenever you want to use my map, right-click on it on the bar and import data from the right JSON file. Then, you should automatically get the image, walls and lights.

  • 3. Place the tokens and run the game with a lot of time saved!
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Changes, updates and fixes are to be expected.

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