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People shift their eyes towards a man running through the middle of the village, barely catching breath as he shouts to people, urging them to find safety. Danger approaches from the woods, yet the party cares little for safety as they head towards the threat.

The map features four fully-furnished village houses at the edge of a larger village. There are animal pens for pigs and hens, bits of farmland, and several ways in or out. I got inspired by Kingdom Come: Deliverance while making the map, as the game's environmental design is superb and I constantly feel inspired while playing.

The map has plenty to offer. Here are some of my ideas:

  • Dangerous monster approaches the village. Face it head on, use the bridge as a choke point, or hide in the buildings for a perfect moment to strike. Make sure that the villagers have already escaped.

  • Bandits have taken over the place. Poison the well or the food, quietly set traps at night, and avoid detection at all cost. When they wake up, the fight will be a lot easier.

  • There has been a report that a criminal took refuge in this village. Go around and ask for his whereabouts. People who know anything will ask for favors before they reveal where you can find him. And those who host him could sense your inquisitiveness and help the man escape.

  • No rooms in the tavern. Convince someone to let you sleep in their home. Wake up with your gear missing.

Emerald Tier

Emerald Tier patrons gain access to the map in high resolution with and without grid, as well as all variants with roofed, ground floor, and upper floor of the top-left house. You can find them here, in the Emerald Stash, together with the entire backlog of all my other maps available to you upon subscribing!

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