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A cave the party can encounter while traveling through the mountains. It is entirely skippable if the players choose to go through a small ledge on the outside, but curiosity usually has the upper hand.

Consider the following:

  • danger outside to discourage immediate crossing through the ledge

  • valuable loot to reward the curious

  • a stalking enemy

  • at least two combat encounters

There are three variants of the map:

  • Spiderwebs, where the children of Ungoliant reside

  • Bones, for broader array of monsters

  • Camp, for humanoid foes to use the area as a base

Emerald Tier

Emerald Tier patrons gain access to the map in high resolution with and without grid, as well as all variants. You can find them here, in the Emerald Stash, together with the entire backlog of all my other maps available to you upon subscribing!

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