The Hope//Punk Kickstarter is... Done! (Patreon)
Content
We made it!
That was a lot! But we made it to the end, and with a much bigger turnout than I could have expected!
So, what's next?
First, if you want a copy of Hope//Punk right away, you can grab one on DriveThruRPG or Itch.io. Keep in mind that these are Zeroth edition, they're missing all of the content from the digital stretch goals.
DriveThruRPG: https://www.drivethrurpg.com/en/product/536904/hope-punkItch.io: https://ravensdagger.itch.io/hopepunk
(If you happen to grab the files from here... leave a review? It's really hard to break into the TTRPG space, and every review counts for a lot!)
(One of Jegsuu's backer images!)
My goal is to have the Backers and Prestige Catalogues in the Core Rulebook for a November 15th full release! That's not as far as you'd think.
We have 4/10 of the main Backers done, and 3/6 of the Prestige classes complete. The art is coming along as well!
(Background art from Mingriz! Look at that pout :3)
So, past that... this is the rough timeline I'm aiming for:
Nov 15th - Digital Core RulebookNov 15th - Digital PostersNov 15th - GM's Cheat-SheetDec 15th - Maps!Dec 15th - The Mecha Module: Mechanized//WarfareFebruary 2026 - The Meguca Module: Glitter//GunfireMarch 2026 - Starter Campaign book - Undercity Blues for Overcity StraysApril 2026 - Maps 2!
On top of the above, there are a few things I'd like to do over the course of the next year, assuming that Hope//Punk does relatively well now that it'll be out in the open. I'd love to have a small 'beastiary' module with more Antithesis and monsters. I think that'd make an GM's life easier, and maybe I'll look into Print on Demand sometime in the mid-year. Who knows, it might be a second Kickstarter!
(Sketches by Edward G.)
Anyway, thanks a bunch, I hope that those of you who try Hope//Punk have as much fun playing it as I had making it!