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New progress on the SimMotion plugin!

After refining the algorithm used to apply animations to the rig, I've finally achieved the closest result yet to the original in-game animations.

How to use it:

Click the + button in the panel to add the PACKAGE file you want to parse.

Select the Rig in your Blender scene. If no rig is selected, or if multiple objects (such as meshes) are selected, the plugin will display an error.

Click the Parse button to begin extracting the animation.

The parsing time depends on the length of the animation, so longer animations may take a little more time to process.

I'll continue improving and optimizing the plugin in future updates. I hope you enjoy using it, and thank you for your support!

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Comments

ItsAlazsha

Can this also be used to make dancing animations like TikTok trend dances mocap

FakeCatJeeZ

simMotion doesn’t create animations. It reads existing package files and extracts clip animations, then applies them directly to a sims rig in Blender. This lets creators start making videos or editing animations immediately, without needing extra steps to find or convert animations.