Kun Magazine - May Round #3 (Patreon)
Content
Helloo Kuns!!
Back on the road, yeah! ready to resume all work on hold next weeks 🤩
I had a hard drive crash and few more unexpected adventures late weeks, so I guess I will have to keep struggling with sudden challenges before resuming a fully relaxed and up-to-date schedule with a decent amount of new contents 😛🍺🙏🏼
BUT!! I'm (finally🎉) done with the last recovery stage, I have been feeling with more energy -still not have all required time though- and I could slowly pull up the lever to progress faster, as soon as I recover some creative vibes 😆
There is a new release of Amirian Curse Early Access ready to download this week, with a frame optimization for the Velvet Rug Inn games, besides other bonus contents described here 😉
Sad thing is, the custom party ticklers required more work than the expected and I will have to wait until next June's update.
⭐What's up this May?
Anne and the Dryad - Amirian Curse Dryad variant from Obsidian Lust
Lady Lucille Jessop intro and bed tickling - Remaster and domination setup
Aurora, Boudicca and Mira - Another great template for the Throne sets, by Master LJ
Playing magic in the graveyard - Zombie Girl new set (in progress)
⭐Don't miss out the new polls!
Obsidian Lust Golden Poll - Velvet Lantern Inn
Obsidian Lust Golden Poll - New Monster Girl
Amirian Curse Silver Poll - New remasters and G2G extras
⭐What's coming next?
This round is all about Obsidian, with several frames already shared in Discord
☕ Coffee rush☕
Gold rewards
Zombie Girl Domination
Tickle Rituals part 3 (Obsidian Lust)
Few more animations with Vivian and the Maidens
Obsidian Lust's next update!
Another background fanart I have in progress 😛🍺
⭐Obsidian Lust progress summary
After done with the final chapter, now I'm able to continue with unfinished animations and extras, simplify the gameplay and polish the questline and dialogue.
The Inn hall has become another interesting spot to explore and grow the treasury wealth, with tons of ideas blowing here:
Tickle games with the maidens: party tickling, dancer ticklees, special G2G scenes ...🤤
Private Customer Service: more animation variants and special contents with unlockable filters including M-F
I'm also preparing to publish Obsidian on Itch soon, I will prepare also the bonuses for Early Access, which may come all hopefully on July if there is no more setback to cause delay in production... 🤔
🍺Now, let's start with Obsidian Lust week rush 😁
Obsidian Lust
🤑Now I have all days until June to focus on Vivian's game.
There are many animations left to complete (or bring from Amirian) such as the mimics, the tickle rituals and the Inn.
Besides I will add few more maps to populate the world map and open for more exploring.
ℹ New variants with all maidens and new frames are in progress
As for the new animations, here is the plan:
Zombie girl capture scene (done, working on extra frames)
Zombie girl domination (in progress)
face-sitting FJ and extra variants (F-M)
Prepare several F-M pieces to use in the Inn
Interactive party tickling (maidens) in the Inn
Ritual worship variants and Smirk quest
Extra missing animations: mimics, maiden variants, inn tickle party interactive ...
Among the animations, I want to optimize further the gameplay, opening options for the creature encounters (attack, surrender, bargain when available ...) and solve bad design issues from the early versions, moving some dynamic/interactive sets back to static with variants in Vivian's home animations: maidens will make the scenes static, and with extra/exclusive frames maybe.
ℹ Preparing another worship/footsie stage which could end up with mutual FW with a transition to TRB
Given the recent setbacks on early weeks, I may need to run again to complete as much as possible, and leave some of these changes for the next batch of contents on June.
⭐Future plans
Now this is the part which booms the more this week, as I recover more time, I would love to research with the new AI tools to advance as much work as possible for the new project ideas coming with Godot.
Preparing a scene animation player for Godot could be a great milestone, same as I did with RPG Maker's animations, now I could rely on a fully optimized game engine, to run our pixel art tickling contents on other game types.
I could even fantasize again with 3d stuff, and a kind of Dungeons tickling game 🤤 but these things will have to wait to the second half of the year 😎 there is so much stuff to clean up first before such move!
I'm planning to recover fanarts for Patreon this summer as I get Obsidian ready, maybe even opening some commissions, still is early yet to decide, and I have to prepare other plans this summer for RL changes coming 🤔 so it may depend on how things evolve along June.
💚Thanks so much for supporting one more month, guys!🙏🏼