Obsidian Lust - July Update #1 (Patreon)
Content
⭐Hello Kuns!!
Long story short, this new update includes Seluna and Ellys new girl2girl scenes and transitions, and the y-swan/footsieride variants for all maidens 😍
Still, there is so much unfinished work because of the late issues. More info below 😉
You may download it from the original post
⭐What's new?
Footsie-ride maiden variants (for all maidens)
Test all the new scenes with batgirl
Queen Seluna's new girl2girl footsie scene (same as Ellys) and transition to trb
Lunareth, Avaris and Darkhold updates
Several bugs fixed (still in progress)
I took a time to outline the event of Seluna's Massage. Now the scene will move right to her bed and start the girl2girl animation, allowing to move to the next transitions, now including the new worship scene and introducing better hooks to include more dialogue and move to the TRB and (n@ked) worship on the bed, also with more satisfying backgrounds 😛🍦
Also Ellys' Netherworld scene is now a chained setup of animations, building a playlist with these stages:
Ellys Tickle ritual (bound to the stone)
Ellys and the succubi party (throne)
Ellys and Vivian girl2girl (trb+worship)
These transitions look empty of dialogue for the time being, but will eventually introduce Vivian's speech teasing Ellys and persuading her into submission before the final scene, then also open the option for two quest results.
By the other hand, you can now play foot-ride and "y-swan" animations in the Inn, selecting up to three different couples from the maidens.
Now you can toggle among the frames and select two variants (normal and gag/blindfolded) while they nibble their little blossom pink toes for you 😍
Another catchy idea in mind is a full setup of animation transitions to create a playlist of all the inn scenes for you to have both hands free 😛
⭐ Chapter system and quest upgrade progress
As part of this update, I wanted to fully optimize and make player-friendly the quest outline, adding new stages and more dialogue to smooth the progress among different objectives.
This work is not yet finished, and will attempt to move it all to the Early Access version as soon as possible as part of the pledger's bonus.
Varyndor: working. Still have to add a couple more stages
Lunareth: working. Still improving with some day-night events and Seluna masseuse options.
Darkhold: working, but need to add new facesets for characters and more encounters
Avaris: tested, but still may have issues. Removed some logics to complete the chapter straight in the excorcism scene.
Council of Magic: not fully tested. Some quest opener options may not do things right.
Boo's quest management is still in progress. I have been designing different states for him to bind all quests into a single dynamic menu, or provide a quick shortcut to open/update the quests.
ℹ There may be still some glitchy stages to fix, so I recommend opening Debug Mode to access all animations and Gallery contents if you feel stuck at some point
⭐What's left?
Vivian and the Maidens non-interactive furniture/lounge replacement (bedroom, throne,...)
Y-Throne and Velvet Lantern Inn maiden and OC variants
Prepare all Early Access bonus content filters
More Facesets coming for the Elders, Batgirl and remaining characters
Full game dialogue improvement and update chapter progress, more tips, better texts
Translation... some day
Late two releases I was finally able to solve several limitations from RPG Maker MV by different plugin hacks and workflows, so I could redesign and improve the quest/chapter opening and updates.
This opened the chance to fix and get done for good with the quest issues and the game story outline, using Boo as the master advisor and quest/chapter opener, for anything in the game.
Still, this change took an extra time and priority I couldn't afford when started July, and got caught again by the deadline 😓
Seems like I also need some rest to recover some balance and feel in full health to give it the late push forward.
🙏🏼I apologize for the lack of progress on the story, quest outline and better dialogue, the game is sill using soo many text placeholders I should care of as soon as I get done with the chapter development outline.
⭐Obsidian Lust is not (yet) finished
😅 Guys, there have been so many gaps and wrong decisions along these past two years which have been draining the production time, and given my other real-life priorities, I could not pay enough attention to keep a simple and effective outline to finish the game faster and steady.
Since 2026 I was able to complete many of the background plugin hacks and utilities to kill design issues, optimize the events in the game, quest popup and management from Boo and day-night timer events, but there were still several challenges binding that many animations with RPG Maker engine 🤔
Both games have been certainly a big (and challenging) task for a single dev and artist, therefore, I hope you can forgive the lack of quality dialogue and game progress so far 😅
I'm aware must keep working hard on the Keep It Simple rule
😛I'm do not feel in the mood to get started with more huge projects (at least in a time) so I'd rather get done with this roadmap for Obsidian Lust and then get hands down on better dev tools to make quick ticklish thingies 😆
🍺Thanks so much for being there supporting these little green imps doing mess🍺
Silly Hyperactive Kun