Random Post #64 (Combat Feedback) (Patreon)
Content
Happy New Year! Hopeful for a great 2025!!
Before I started doing everything by myself, Zehmun had total control of the game itself and he had a very simplistic approach to combat, while I like having more options. Nothing makes me happier while playing a game than to unlock the character I like, for example. So, I did what I thought would be best and did an update on the combat.
It’s been some time since the large update with the combat overhaul, where 100+ equipment and 30+ skills for the companions were added to the game, and a third playable character was added to the party. After that, we had Hapi, Obscuria, and Kiria also made playable, and in the next update, we’ll have Hildegard, too.
There are obvious problems with the current balance, like the Protagonist and Nihil can stack up so much defense they take zero damage while healing every turn for free, and Kiria was made to be broken. And there is just so much I can balance on my own, so here I am… Asking you guys for your feedback on the combat balance. Are the caves too boring to traverse? Are there too many random battles? Does any playable character feel like shit to play? I personally think Hapi is too good, and Nihil is a bit shitty to use, but maybe it's just me.
I want to make one thing clear: The game is supposed to be easy, and the cheats are there to be used.
Unrelated, but I thought it might make you guys happy. I’m considering Hildegard as a love interest (That is, the very select group with the main six girls, Kiria, Peach, and Sophie). It’s not final yet, as you guys haven’t met her in-game yet and she has a… unique personality, and I won’t make decisions based on you guys liking just her design because she does have a design that is way lewder than what I usually do, and I think that might heavily influence her appeal.